Introduction
PIGO8 Documentation is your guide to building retro-styled games for the PICO-8 fantasy console using the power of Go. With a simple API, minimal setup, and a dose of old-school charm, PIGO8 bridges modern Go programming with the nostalgic appeal of PICO-8.
This documentation is evolving as the library matures. Expect updates and improvements as new features are added.
What is PIGO8?
PIGO8 is a Go library designed to help you create games that run on the PICO-8 virtual console. It abstracts the lower-level technical details while keeping the distinctive PICO-8 aesthetic intact. Whether you're looking to prototype a game or build a full-featured project, PIGO8 offers the tools to bring your vision to life.
With PIGO8 you can:
- ๐ Develop games using a clean and straightforward Go API
- ๐ฎ Leverage the retro charm of PICO-8 while benefiting from modern development practices
- ๐ Integrate seamlessly with Goโs tooling and ecosystem
Why Use Go for PICO-8 Development?
PICO-8 is a wonderful fantasy console with its own Lua-based game engine, but once your ideas outgrow the 128ร128 constraint you may want to move to a general-purpose language. Go is a simple, fast, modern language โ and thanks to the pigo8 library you can actually port PICO-8 code almost line-for-line.
Go is known for its simplicity, speed, and efficiency. By using Go as your development language, PIGO8 empowers you to:
- Write concise and maintainable code without sacrificing performance
- Utilize robust tooling for testing, building, and deployment
- Adopt modern programming patterns in an environment inspired by classic gaming
Whatโs in This Documentation?
This guide covers everything you need to get started with PIGO8, including:
- Setting up your development environment
- Creating and managing sprites and assets
- Building and deploying your PICO-8 games
- Tips and tricks for optimizing your retro game projects
Whether you're a seasoned Go developer or new to the PICO-8 scene, this documentation aims to help you start building games quickly and confidently.
Who Is This Documentation For?
This book is intended for:
- Developers interested in retro game development with Go
- Go enthusiasts looking to explore the PICO-8 creative space
- Hobbyists or indie game developers eager to experiment with a blend of modern and vintage technologies
Helpful Links
- PIGO8 GitHub Repository โ main development repo
- PICO-8 Official Site โ learn more about the fantasy console
- Go Documentation โ resources to get started with Go
Dive in and explore the exciting possibilities with PIGO8 โ where modern Go meets classic PICO-8 creativity!